Develop game frameworks, an in-house engine and asset-creation tools, drawing on C++ development and library or tool implementation experience.
About this role
Design and implement gameplay for console games, including battle systems, player behavior, level-design content and UI. Join pre-production during planning to help realize the core play experience, rather than only follow fixed specifications. Clarify requirements with planners, adjust specifications, request technical investigations from R&D and propose new mechanisms. Assignment is to a team where your experience and strengths can contribute.
Applicants need commercial-game programming experience with languages such as C++ or C#. Experience can come from any game platform; it is not limited to console titles. The role calls for someone who considers gameplay while implementing it and has a strong commitment to making games. No minimum number of years is specified.
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