Develop tools for consumer game production, including launchers, data-entry utilities, Unreal Engine editor extensions, converters and checkers, while supporting middleware and OSS adoption.
About this role
This role develops sound modules using Wwise and creates tools for sound designers. The sound engineer provides runtime sound modules for game developers and improves sound production workflows through systemization, automation, and audio plugin development. Responsibilities include developing and maintaining automatic sound placement and mixing systems, creating Wwise and VST plugins to meet the needs of game planners and sound designers, and automating sound production workflows using audio signal processing technologies. Research and development are also performed to systematize sound expression and improve production iteration.
The development environment includes C++, Python, and Lua. Supported platforms include Windows, PlayStation 5, and Xbox, with Wwise used as middleware. The posting also refers to development involving an original game engine and large-scale game development environments.
Required qualifications are knowledge of 3D audio APIs such as DirectX Audio and OpenAL, knowledge of digital signal processing, and professional experience using C or C++. Preferred experience includes game development for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, or PC; experience using sound middleware such as Wwise, FMOD, or CRI; Windows tool development; and use of sound production tools. The role involves understanding sound designers' requests and following current research trends, with an understanding of music also listed among the desired qualities.
The position is based at offices in Shibuya or Meguro, Tokyo. Standard working hours are 10:00 to 19:00, with eight scheduled working hours and a 60-minute break from 13:00 to 14:00. Average monthly overtime is approximately 18.5 hours based on 2025 results. The employment type is listed as regular employee, although contract or commissioned arrangements may also be available. Annual salary is determined according to experience and ability; the posting gives a range of 4.5 million to 12 million yen and states that semiannual performance incentives may be paid. The annual salary includes prescribed overtime and late-night work allowances. Benefits for regular employees include social insurance, housing and relocation allowances, child allowances, and a defined-contribution pension plan.副業は禁止されています。休日は原則として土日祝日です。
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