Coordinate English localization for games by implementing translated text, checking it on actual devices, proofreading, and creating, editing, and managing translation-related materials.
About this role
The role creates cutscenes for mobile and console game development. Responsibilities include producing cutscenes, verifying cutscene visual expression, supporting tools that improve production efficiency, and managing and supervising cutscene quality.
Required experience includes practical cutscene production using Maya, 3ds Max, MotionBuilder, game engines, or similar tools.
Preferred qualifications include completing at least one game title; experience and knowledge implementing cutscenes with a game engine; practical experience creating cutscenes for 3DCG video such as anime, films, or in-game prerendered CG; experience producing music videos or stop animation; practical animator experience; and practical experience creating storyboards.
The position supports mobile and consumer game projects and involves working with a team to create games. Ideal applicants are people who enjoy games, have interests outside games, work with a sense of speed, communicate effectively, pursue production with curiosity, and want to develop games collaboratively.
This is a full-time position. Work locations are offices in Shibuya and Meguro, Tokyo. Side jobs are prohibited.
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