3D CG Game Effects Artist

Cygames

Game Art

Unity

Unreal

Game Dev

About this role

The role creates visual effects for mobile and console game development. Responsibilities include producing game effects, validating effect presentations, supporting tools that improve production efficiency, and managing and supervising the quality of effects.

Applicants must have professional experience creating effects with a game engine or DCC tool. Experience completing at least one game title is welcomed. Welcomed experience also includes creating effects with Unity, Unreal Engine, Houdini, Maya, or SPARK GEAR; the ability to pursue advanced visual expression under hardware constraints; interest in improving effect workflows and production efficiency; shader knowledge that can be applied to effect production; experience supervising effects; and leadership experience.

The position is part of a game development environment focused on mobile and consumer games. The role suits people who enjoy games, have interests outside games, want to make games as part of a team, work with a sense of speed, communicate effectively, and independently investigate and advance their production work.

The position is full-time and based at offices in Shibuya or Meguro, Tokyo.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.