Animator (Mid-career)

Sony Interactive Entertainment

Animation

Gaming

Enterprise

About this role

On PlayStation Studios’ Team ASOBI animation team, this animator creates movement for a range of cartoony and mechanical characters, props, and vehicles used in games. The work centers on high-quality hand-keyed animation that brings creativity and humor to characters while matching the project’s animation style. The animator adapts quickly to a given style, collaborates with programmers to implement character behaviors in-engine, and learns the studio’s internal animation tools and production pipeline. The role also involves planning work and delivering to schedule. Applicants need production experience in games, feature film, or VFX, in-depth Maya knowledge, and strong hand-keyed animation ability. The role also calls for efficient work habits, time management, a constructive response to feedback and rework, ongoing improvement in skill and speed, and positive, communicative teamwork.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.