Sony Interactive Entertainment

Video Games · Gaming Hardware · Digital Entertainment Platforms · San Mateo, California, USA

Sony Interactive Entertainment is a wholly owned Sony Group subsidiary that develops and operates the PlayStation business. Its portfolio includes PlayStation 5 consoles and peripherals, PlayStation Portal, games from PlayStation Studios, PlayStation Store and the PlayStation Plus subscription service for players worldwide.

The business earns money from hardware and game sales, digital software and add-on content, and network services. It also works with external publishers and developers that distribute content through the PlayStation platform. Sony reports these activities within its broader Game & Network Services segment rather than publishing standalone SIE revenue.

Can be worked in English
7%
Visa-sponsorship signal
5%
Remote or hybrid
23%
Most requested
  • C++ 13
  • Linux 9
  • Kubernetes 4
  • Python 3
  • AWS 2
  • JavaScript 2
  • JLPT N2 1
  • JLPT N1 9
  • Native Japanese 5
  • Japanese posting, level unstated 27
  • No Japanese level detected 2
Common areas
  • Backend engineering 4
  • DevOps 4
  • Project management 4
  • Security 4

Measured from the 44 listings Ranked has live for Sony Interactive Entertainment. Japanese level, visa signal and skills are AI-graded from each posting and can be wrong — confirm against the employer's original posting before applying.

44

7

Full-time

Japanese (N1)

Visa maybe

Remote

Game Dev

C++

Develop physics-based gameplay and player interactions, prototype mechanics, bring them to production quality, and work with programmers, designers, and artists. Tokyo; remote work is possible after six months.

Full-time

Japanese?

Visa maybe

Backend

Gaming

C++

Develop server-side software for the PlayStation platform's game packaging and content delivery systems, including requirements analysis, design, implementation, and developer support.

Full-time

Japanese?

Visa maybe

Strategy

Analyzes PlayStation markets, competitors, viability, financial assumptions, and user insights, turning findings into recommendations for new products and product-planning decisions.

Full-time

Japanese?

Visa maybe

Remote

Gaming

3D Modeling

Create high-quality 3D environment models and textures, lay out levels, troubleshoot visual quality and performance, and collaborate with environment artists and level designers.

Full-time

Japanese?

Visa maybe

Game Art

Creates 3D models, textures, props, and environments for Team ASOBI games, working with other game-development disciplines and learning broader production skills onsite in Tokyo.

Full-time

Japanese?

Visa maybe

Remote

Animation

Gaming

Create hand-keyed animation for cartoony and mechanical game characters, props, and vehicles, adapt to styles, implement behaviors in-engine with programmers, and deliver work on schedule.

Full-time

Japanese?

Visa maybe

Game Dev

Gaming

C++

Implement player controls and gameplay mechanics in C++ using physics engines, rapidly prototype and refine interactions, and collaborate with programmers, designers, and artists onsite in Tokyo.

Full-time

JP Native

Visa maybe

Remote

Full-stack

K8s

Design, develop, deploy and operate mission-critical systems supporting PlayStation manufacturing, ensuring security, availability and quality with global stakeholders.

Full-time

Japanese?

Visa maybe

C++

Game Dev

Unreal

Develop game-style demos and samples for PlayStation SDK graphics technologies, using Unreal Engine and internal engines to validate graphics, shaders, and AI-driven techniques.

Full-time

JP Native

Visa maybe

Management

Support Eng

Gaming

Lead IT support services across Japan and Asia by managing the service desk, service quality, PC operations, vendor delivery, global IT programs, and Follow-the-Sun coverage.

Full-time

Japanese (N1)

Visa maybe

Legal

Management

Executive

Lead legal support for Hardware Engineering, Procurement, Software Development Engineering, and R&D in Japan, providing guidance and managing a team.