Direct production-wide and unit-level hololive projects, aligning release timing, departmental progress and marketing-informed strategy.
About this role
Develop and supervise character designs and visual concepts for hololive talents. The role creates and reviews costume designs for Live2D and 3D models, produces and supervises key visuals for events and merchandise, and discusses production with external partners and the talents themselves. It combines original illustration work with art direction across related character assets.
Applicants need experience as an illustrator or art director in the game or VTuber industry. They must be able to create illustrations themselves and provide a portfolio or links to their work. Personal illustration skills are accepted alongside professional drawing practice, but the separate industry-experience requirement still applies.
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