Lead corporate and business strategy, company-wide KPIs and financial planning, using market research and analysis to guide executive decisions.
COVER operates hololive production, a virtual-creator business built around video streaming and live entertainment. It develops its own character-streaming technology using facial and body tracking from smartphones and motion-capture devices.
The company expands its characters through merchandise, licensing, promotional collaborations, manga and animation. Its Holoearth project develops a virtual world centered on a sandbox game, adding interactive experiences to the group's streaming and media businesses.
- Salary range
- ¥2.4M – ¥15M
- Median
- ¥4.2M – ¥7.1M
- Visa-sponsorship signal
- 4%
- Remote or hybrid
- 8%
- Most requested
- SQL 1
- Japanese posting, level unstated 73
- Common areas
- Project management 32
- Operations 11
- Marketing 8
- Business development 6
Measured from the 73 listings Ranked has live for COVER. Japanese level, visa signal and skills are AI-graded from each posting and can be wrong — confirm against the employer's original posting before applying.
73
open positions at COVER
Lead overseas sales strategy for hololive OFFICIAL CARD GAME, coordinating supply, distributors, localization, performance and the expansion team.
Direct production-wide and unit-level hololive projects, aligning release timing, departmental progress and marketing-informed strategy.
Design and supervise hololive characters, costumes and key visuals, working with talent and partners. Illustration or art-direction experience is required.
Redesign purchasing workflows and embed procurement rules across COVER. Procurement-process improvement and cross-stakeholder project delivery are required.
Develop North American hololive partnerships, licensing and sponsorship projects from prospecting and proposals through contracts and delivery.
Design and review hololive characters, Live2D and 3D costumes and event or merchandise visuals, coordinating with talents and external partners.
Create hololive costume illustrations, accessories and merchandise or event key visuals, with retouching and visual feedback for existing talents.
Plan and direct hololive live and recorded YouTube programmes, managing production, departmental coordination and supporting visual materials.
Direct hololive cross-team content projects, balancing schedules, quality and costs while coordinating partners and managing production team members.
Support overseas subsidiaries through finance, approvals and governance coordination. Corporate-administration experience is required; fluent English is unnecessary.
Manage music rights for VTuber activities, coordinating licenses, physical music releases, rights-holder negotiations and contracts with the legal team.
Lead a hololive game from planning and development through launch and operation. New-project game direction through release and stakeholder coordination are required.
Manage game-development projects or music, MV and voice assets. Three years of entertainment project management or production coordination is required.
Develop hololive licensing partnerships, figures and promotions. Requires experience in toys, IP production, licensing or product and event production direction.
Develop hololive licensing partnerships, merchandise and events, managing proposals, commercial negotiations and project delivery with partner companies.
Redesign company-wide workflows, AI governance and shared data foundations, working with business teams, executives and the CTO office.
Propose hololive IP campaigns to major advertising agencies, building brand partnerships and media-mix marketing plans through project delivery.
Support hololive talents through activity planning, live-event projects and stakeholder coordination while managing a talent-support team.
Build centralized merchandise purchasing operations, establishing ordering controls, three-way matching and team processes across business units.
Grow hololive fanclub membership and retention through data-led campaigns, member benefits and service improvements while managing operations.
Lead hololive 3D character production, quality and modeller development. Maya/Unity production, scheduling and external-production coordination are required.
Plan and execute promotion for hololive talent-based games, managing advertising, social channels, content, research and campaign performance.
Lead licensed hololive merchandise and collaboration projects, negotiating partners and terms while coordinating production quality and the team.
Direct concepts, logos, key visuals and booth designs for hololive events. Art-direction delivery, vendor negotiation and Adobe design skills are required.
Plan music campaigns for hololive and hololive RECORDS, using social platforms, media relations and audience data to promote artists and releases.
Manage hololive merchandise logistics with 3PL partners, improving inventory, warehouse workflows, shipping quality and capacity for release peaks.
Coordinate hololive overseas events with internal teams and partners. One to two years of coordination experience, Japanese and English are required.
Plan hololive merchandise with talents and manufacturers, coordinating concepts, production, sales and delivery for seasonal and character goods.
Direct hololive merchandise specifications, designs and manufacturing quality, coordinating suppliers and e-commerce teams through mass production.
Coordinate hololive international events and on-site support. One to two years of coordination work, Japanese and English, and overseas weekend availability are required.
Lead music production for the DREAMS game project, commissioning writers and managing delivery. One year of music-industry experience is required.
Plan and produce VTuber music releases, directing videos, artwork and promotion. At least one year of music-production work is required.
Produce music for the DREAMS game project, handling writers, releases and budgets. One year of music-industry work and DAW skills are required.
Direct VTuber music recordings, coordinating writers, engineers, vocal direction and release credits. A love of music and music production is required.
Produce hololive concerts, coordinating staging, production partners, talent and budgets. Virtual or physical live-production experience is required.
Coordinate creative production projects across illustration, 3D and Live2D teams, improving asset workflows and managing talent-related updates.
Manage music projects from production and CD release to e-commerce delivery, coordinating schedules, budgets, stakeholders and issues.
Grow and engage VTuber fan communities through media outreach, events and social campaigns, analysing feedback and campaign performance.
Manage offices, assets, corporate documents and internal rules, supporting shareholder meetings and board operations as a future team lead.
Support hololive’s English-market talents through daily management, stakeholder coordination, emergency responses and live or merchandise projects.
Develop hololive merchandise with talents and suppliers, managing production through sales while leading the planning team and resolving its issues.
Develop IP licensing partnerships for Traditional Chinese markets. Consumer-goods licensing experience, Japanese and Mandarin or Cantonese are required.
Connect hololive creative teams and improve asset workflows. Three years of relevant project or planning/operations experience, or equivalent results, are required.
Review hololive merchandise designs and licensing use to protect talent IP. Experience checking character illustrations or merchandise designs is required.
Create hololive logos, key visuals and promotional assets. Two years each of design, client coordination and team-production experience are required.
Direct hololive event websites and portal operations, coordinating agencies and frontend work. Web direction or relevant client-production experience is required.
Support contracts, approvals, billing requests and internal procedures, coordinating across departments and the US office to improve administration.
Manage hololive JP video, music and artwork production from commissioning to delivery, coordinating creators, talent managers and rights checks.
Plan CD and other physical music packages, coordinating artwork, printing, manufacturing and distribution through release and delivery.
Support hololive talents’ activity plans, schedules and content projects, coordinating stakeholders and attending recordings, broadcasts and events.
Manage delivery of sold hololive and HOLOSTARS projects, coordinating production resources, client requests and internal or external stakeholders.
Direct concert key visuals, logos and promotional video for hololive shows. Three years of Adobe design work and direction or supervision experience are required.
Manage schedules, costs and production partners for hololive concerts. Music-live or event production or progress-management experience is required.
Plan and direct music videos for a game project, commissioning creators and managing quality. MV, animation and production-management experience is required.
Review hololive merchandise designs, illustrations and colour proofs, protecting character consistency and coordinating corrections with production teams.
Coordinate VTuber music-video production with external creators and internal teams. Three years of video or animation industry work is required.
Edit hololive variety shows, talent videos and promotional content. Professional Premiere Pro and After Effects use, variety editing and a portfolio are required.
Operate hololive official social accounts, plan campaigns and gather customer insights. Basic Word/Excel skills and comfort using Slack are required.
Handle COVER office administration, supplies, reception, document scanning and filing, helping departments with everyday enquiries and requests.
Process internal approvals, reconcile documents and maintain budget records. Requires basic PC skills, accuracy and willingness to use workplace management tools.
Support contract records, screening and legal administration. Basic PC skills, accuracy and confidentiality are required; specialist legal knowledge is unnecessary.
Support a hololive satellite office through cleaning, supplies, vendor reception and internal manuals, handling day-to-day general-affairs tasks.
Develop live-event visual concepts and direct logos, illustrations and promotional assets. Requires three years of design plus direction and coordination experience.
Support master-recording schedules and music project directors. Requires ordinary PC and web tool skills, Excel and Word, communication and business manners.
Assist hololive YouTube programme directors with production schedules, research, permission checks, visual materials and broadcast-day coordination.
Check hololive illustrations, merchandise and color proofs against character guidelines. Prior character-illustration or merchandise design review is required.
Coordinate hololive overseas events and partner materials. Requires one to two years of project coordination, Japanese and English, and overseas travel availability.
Review online content and comments, answer customers by email and gather service-improvement information for hololive’s audience-facing services.
Monitor online content and comments for hololive services, using a personal computer to review streams and support English-market moderation.
Monitor online content and comments for hololive’s Indonesian audience. Requires basic PC skills and one of the specified Indonesian-language qualification routes.
Support hololive website maintenance, frontend implementation and analytics in a three-person team. Adobe software experience is required.
Support hololive website maintenance, frontend implementation and analytics in a three-person team. Adobe software experience is required.