Character Designer

SEGA

3D Modeling

Game Art

Unreal

Game Dev

About this role

The role handles the full character production process for games, including creating concept images, modeling, texture creation, and character setup. The main focus is producing high-end character models used in games.

Applicants must have experience creating 3D character models and using the 3D production tools Maya and ZBrush.

Experience creating realistic character models, developing high-end console games, using Unreal Engine, or using Substance tools is welcomed. Team leader experience is also welcomed.

The position is offered as a full-time regular employee role. Depending on experience and skills, the employment offer may instead be made as a contract employee. The stated annual salary range is 4,000,000 to 9,000,000 JPY. Overtime pay is provided in full, salary revisions take place in April, and bonuses are available.

The work location is in Nishishinagawa, Shinagawa-ku, Tokyo, at Sumitomo Fudosan Osaki Garden Tower.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.