In-Game Animation Artist

Cygames

Animation

3D Modeling

Game Art

Startup

About this role

This role produces short in-game animations and ending sequences, with assignments selected to match the artist's experience. Work may include character, prop, and monster settings; reviewing storyboards, layouts, character designs, and action; color models and cel-style still art; storyboard or animation drawing for endings; background concepts and art settings; character, effects, ending, or still-image compositing; and 3D CG modeling, texturing, effects, animation, and compositing. Applicants need at least three years of experience at an animation studio and at least one applicable qualification: key-animation-level or higher drawing experience; animation-director-level or higher experience in setting or supervision; CLIP STUDIO experience for drawing or direction; storyboard experience for direction; or 3D CG creation experience using Maya and After Effects.

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