Directs development of a new arcade title by defining the concept and core game design, setting project milestones, guiding the team, and ensuring quality.
About this role
The Motion Designer works on high-end titles for console platforms. Responsibilities include creating and implementing character actions and animations used in games, as well as producing cutscenes for battle special moves and other action direction.
Applicants must be proficient in creating motion with 3D tools such as MAYA and have professional experience with 3D character animation, including motion capture and hand-keyed animation.
Preferred experience includes creating and implementing character motion transitions for high-end titles, technical work such as rigging in MAYA and environment setup using Python scripts, and managing or directing motion-capture recording sessions. Quality management experience and leadership experience are also welcomed.
The position is offered as a regular employee. Depending on experience and skills, a contract employee offer may be made. Annual salary is stated as 4,000,000 to 9,000,000 JPY, with full payment of overtime, an April salary revision, and bonuses. The work location is in Nishi-Shinagawa, Shinagawa-ku, Tokyo.
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