Coordinate English localization for games by implementing translated text, checking it on actual devices, proofreading, and creating, editing, and managing translation-related materials.
About this role
The Technical Sound Designer designs game audio and develops initial specifications. The role creates various sound effects, performs the technical work of integrating them into games, and coordinates implementation progress and external communication with project stakeholders.
Required experience includes at least two years creating sound effects for console or handheld games, or for film and television productions. Candidates must be able to communicate appropriately with directors, designers, and other relevant stakeholders. At least two years of knowledge and practical experience using various music-related tools is also required.
Experience creating sound effects through Foley or field recording, and experience producing audio in a surround environment, are welcome. People familiar with sound across games and visual productions, who have developed their own sound direction and can work patiently on sound creation, are also sought.
The position is based at offices in Shibuya or Meguro, Tokyo. The employment form is regular employment, although contract employment or an outsourcing contract may also apply.
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