3D Game Effects Artist

Cygames

Game Art

3D Modeling

Bonus

About this role

The role creates visual effects for in-game content and cutscenes as part of game development. The position is contracted directly with BlazeGames, a Cygames subsidiary, rather than through a secondment arrangement.

Practical experience creating effects with tools such as Maya, 3ds Max or Softimage is required. Experience completing at least one game title, creating effects with a game engine, or using Houdini is welcomed. The role also values the ability to pursue visual expression within hardware constraints such as processing load, interest in improving effects workflows and work efficiency, and shader knowledge that can be applied to effects production.

The role is intended for someone who likes games, has interests outside games, wants to create games as part of a team, works with a sense of speed, communicates effectively, and can advance production with personal curiosity and initiative.

The work location is in Shibuya, Tokyo, and remote work is available, including after the end of COVID-related restrictions. The employment type is regular employee, although some cases may begin as a contract employee or業務委託 contract.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.