UI Designer

Cygames

UI/UX

Gaming

Game Dev

About this role

This role designs user interfaces for games from the ground up, with a focus on improving usability. Responsibilities include planning, screen design, UI design, UI animation, and proposing user experiences using mockups. The position covers a broad range of UI/UX design outputs.

Applicants must be able to submit a portfolio and have experience designing user interfaces in the game industry. Preferred qualifications include at least one year of practical Unity experience, experience developing a product from a zero-based starting point, and experience assembling work with development tools. Experience designing UI for consumer games is also welcomed.

The role requires the ability to create data while considering development by multiple people, research applications available in the market and apply findings to project-appropriate UI design, and judge information priority appropriately for screen layouts and visual design.

The position is for a game product developed under a direct contract with Cygames subsidiary BlazeGames; it is not a secondment. Remote work is available, including after the COVID-19 situation ends. The employment type is regular employee, although a contract-employee start or an outsourcing contract may also apply.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.