Freelance 3D CG Game Lighting Artist

Cygames

Game Art

About this role

The role creates lighting for in-game content and cutscenes as part of game development.

Required qualifications include professional lighting experience in in-game content, animation, film, or pre-rendered CG for games.

Preferred experience includes completing at least one game title; lighting for 3D CG video such as animation, film, or pre-rendered game CG; lighting in graphics environments using PBR; post-process production using Nuke, Fusion, or After Effects; and lighting experience or knowledge from live-action film, drama, or still-image photography.

The posting seeks people who enjoy games, have interests outside games, want to make games as part of a team, work with a sense of speed, communicate effectively, and advance production with personal curiosity and initiative.

This is a freelance position handled as a contract assignment. The work location, working hours or workload, and compensation are discussed during interviews. The listed work locations are offices in Shibuya and Meguro, Tokyo. The posting also lists communication, skill-development, health-support, and other support programs, including orientation, study and skills programs, influenza vaccination, an in-house osteopathic service, free soft drinks, and lunch support.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.