Coordinate English localization for games by implementing translated text, checking it on actual devices, proofreading, and creating, editing, and managing translation-related materials.
About this role
This freelance role creates 3D CG animation for mobile and console game development. Day-to-day work includes producing animation for in-game content and cutscenes, checking animation expression, supporting tools that improve production efficiency, and managing and supervising animation quality.
Required qualifications are practical experience producing animation with tools such as Maya, 3ds Max, or MotionBuilder, together with practical experience creating hand-keyed animation.
Preferred experience includes completing at least one game title; correcting or editing capture data; creating or understanding animation for non-human subjects such as monsters; implementing animation with a game engine; rigging; small-scale development; and working as a main animator. The posting also seeks people who enjoy games, have interests outside games, want to create games as part of a team, work with a sense of speed, communicate effectively, and pursue production with their own curiosity.
The work is connected to mobile and console game projects. The engagement is listed as freelance outsourced work. Worksites are in Shibuya-ku and Meguro-ku, Tokyo, at the listed Shibuya and Aobadai addresses. The work location, workload, and compensation are to be discussed in an interview. The posting lists monthly compensation of JPY 250,000 to 900,000, with the amount subject to discussion.
Listed support programs include company-wide meetings, an official club program, social gathering cost assistance, a game play room, an onboarding training program, CyStudy, Skill Thursday, influenza vaccination, an in-house osteopathic service, free soft drinks, and lunch assistance.
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