3D CG Game Animator

Cygames

Animation

Game Art

Startup

JP company

About this role

This freelance role creates 3D CG animation for mobile and console game development. Day-to-day work includes producing animation for in-game content and cutscenes, checking animation expression, supporting tools that improve production efficiency, and managing and supervising animation quality.

Required qualifications are practical experience producing animation with tools such as Maya, 3ds Max, or MotionBuilder, together with practical experience creating hand-keyed animation.

Preferred experience includes completing at least one game title; correcting or editing capture data; creating or understanding animation for non-human subjects such as monsters; implementing animation with a game engine; rigging; small-scale development; and working as a main animator. Ideal applicants are people who enjoy games, have interests outside games, want to create games as part of a team, work with a sense of speed, communicate effectively, and pursue production with their own curiosity.

The work is connected to mobile and console game projects. The engagement is freelance outsourced work. Worksites are in Shibuya-ku and Meguro-ku, Tokyo, at the Shibuya and Aobadai addresses.

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