Coordinate English localization for games by implementing translated text, checking it on actual devices, proofreading, and creating, editing, and managing translation-related materials.
About this role
The freelance character artist will create characters as part of a CG video team. The primary work focuses on character production for CG video projects.
Applicants must have professional experience as a character designer in CG video production using tools such as Maya, V-Ray and Arnold. Experience creating characters for high-end CG video production is welcomed. Additional relevant experience includes producing and sculpting creatures or mecha, creating or understanding character shaders such as PBR and toon shaders, and using 3D painting tools including Mari and Substance Painter.
The posting also welcomes people interested in building character workflows, confident in analogue skills such as modeling or painting, and experienced in ordering and managing work from external partner companies. The role involves working with a team to create video content and may require interest in areas outside the artist's primary specialty.
This is an outsourced freelance engagement. Work location, workload and compensation are discussed during interviews. The listed work locations are offices in Shibuya and Meguro, Tokyo. The posting lists communication, self-directed exploration, interest in video production and the ability to work at speed among the desired qualities. Support programs listed by the company include training, study and skill-development activities, social and communication programs, influenza vaccination, in-office bodywork, free soft drinks and lunch assistance.
This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.