Coordinate English localization for games by implementing translated text, checking it on actual devices, proofreading, and creating, editing, and managing translation-related materials.
About this role
The freelance character artist will create characters as part of a CG video team. The primary work focuses on character production for CG video projects.
Applicants must have professional experience as a character designer in CG video production using tools such as Maya, V-Ray and Arnold. Experience creating characters for high-end CG video production is welcomed. Additional relevant experience includes producing and sculpting creatures or mecha, creating or understanding character shaders such as PBR and toon shaders, and using 3D painting tools including Mari and Substance Painter.
People interested in building character workflows, confident in analogue skills such as modeling or painting, and experienced in ordering and managing work from external partner companies are also welcomed. The role involves working with a team to create video content and may require interest in areas outside the artist's primary specialty.
This is an outsourced freelance engagement. The work locations are offices in Shibuya and Meguro, Tokyo. Desired qualities include communication, self-directed exploration, interest in video production and the ability to work at speed.
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