Freelance 3D CG Video Rigging Artist

Cygames

3D Modeling

Animation

About this role

The role works with a CG video team and focuses on character rig production and simulation setup. Day-to-day work includes creating character rigs and building simulations for areas such as hair and cloth.

Required experience is practical experience producing CG video with Maya, including character rigging and simulations such as cloth and hair. Experience creating character rigs for high-end CG video, CFX development or artist work, facial knowledge such as FACS, and facial setup using Faceware or Dynamixyz are welcomed. Experience transferring motion data between MotionBuilder and Maya is also welcomed.

The posting also welcomes candidates interested in building rigging and simulation workflows and those with experience ordering and managing work from external partner companies. The role values communication skills, independent exploration during production, an interest in video, teamwork in creating video, a fast working pace, and interest in areas outside one’s specialty.

This is a freelance position under a contract arrangement. The work location, workload, and compensation are discussed during interviews. The listed work locations are in Shibuya and Meguro, Tokyo. Compensation is presented as a monthly range of 250,000 to 900,000 yen, with details subject to discussion. Support programs listed include training, learning activities, health support, meal assistance, communication activities, and other employee support measures.

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