Photogrammetry Engineer & Artist

Cygames

Gaming

3D Modeling

Python

Game Art

About this role

The role supports internal projects through data capture and data creation. Responsibilities include operating and developing scanning equipment and carrying out other studio-related work.

Required experience is either practical content production using CG tools or practical experience as a development engineer. Experience creating CG models for character art or background art is welcomed, as are basic knowledge of camera equipment and photogrammetry.

Desirable skills include experience with RealityCapture, Metashape, Substance, or Wrap, as well as experience creating tools with programming languages such as Python. Experience operating studio shooting workflows is also welcomed.

The work is related to game production. The role suits people interested in games, able to work on game creation as part of a team, and able to pursue production with curiosity, speed, and communication skills.

This is a freelance, outsourced engagement.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.