Coordinate English localization for games by implementing translated text, checking it on actual devices, proofreading, and creating, editing, and managing translation-related materials.
About this role
The role supports internal projects through data capture and data creation. Responsibilities include operating and developing scanning equipment and carrying out other studio-related work.
Required experience is either practical content production using CG tools or practical experience as a development engineer. Experience creating CG models for character art or background art is welcomed, as are basic knowledge of camera equipment and photogrammetry.
The posting lists experience with RealityCapture, Metashape, Substance, or Wrap, as well as experience creating tools with programming languages such as Python, as desirable skills. Experience operating studio shooting workflows is also welcomed.
The work is related to game production. The posting seeks people interested in games, able to work on game creation as part of a team, and able to pursue production with curiosity, speed, and communication skills.
This is a freelance, outsourced engagement. The work location, workload, and compensation are to be discussed during an interview. The posting lists monthly compensation of 250,000 to 900,000 yen, with the amount subject to consultation. Support and benefits information includes communication activities, training and skill-development programs, influenza vaccination, an in-house osteopathic service, free soft drinks, and lunch support.
This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.