Coordinate English localization for games by implementing translated text, checking it on actual devices, proofreading, and creating, editing, and managing translation-related materials.
About this role
The role designs user interfaces for social games, creating usability-focused designs from the initial stage. Responsibilities cover planning, screen structure, UI design, UI animation, and UX proposals using mockups.
Applicants must be able to submit a portfolio and have experience in UI design in the game industry. Experience with Unity for at least one year, development from a zero-based starting point, assembling interfaces with development tools, and UI design for consumer game development are welcomed. Applicants should also be able to create data while considering development by multiple people, research apps on the market, apply suitable interface design to a project, judge information priorities, and reflect them in screen layouts and designs.
The role focuses on social-game products and user-oriented design. The ideal candidate likes games, can act independently, communicates effectively, follows UI and app trends and new technologies, and aims to improve the product and user experience.
This is an outsourced contract position. The work locations are in Shibuya and Meguro, Tokyo.
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