Junior Character Model Artist

GAME FREAK

Graphic

Game Art

Bonus

About this role

Create models for console-game development, primarily human characters, with possible later responsibility for quality management. Production tools include Maya, Substance Painter, ZBrush and Photoshop.

Applicants need professional human-character modeling experience with 3D graphics software such as Maya or 3ds Max, including skin weights, and drawing ability sufficient to communicate visual directions to other staff. The application requires work samples with at least one human model. Pokémon-related characters, concepts and games are excluded from submitted work. No minimum number of years is specified.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.