Manage procedural technical-art work and technical direction, combining Houdini leadership with DCC scripting and game-development knowledge.
About this role
Work on game design for console development, covering concept proposals, specifications, progress management, data creation, improvement proposals and debugging. Coordinate actively with colleagues and draw on analysis of recent games to help shape the play experience.
Applicants need at least one year of professional experience; no prior game-industry experience is specified as mandatory. Recent graduates already in employment may apply. The application requires one original game proposal in PDF format, excluding proposals connected with the Pokémon series or using its characters. The role seeks someone who wants to pursue gameplay and communicate effectively to keep development moving.
This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.