Manage overseas licensing for manga content by coordinating new-business sales, publisher proposals, permission documents, contract checks, and supervision of translated publications and promotional items.
About this role
This contract role creates sound effects for game development. Responsibilities include recording, processing, and editing voice audio; registering and managing data with audio authoring tools; and implementing assets using game engines.
Required experience includes creating sound effects with a DAW, recording voices in recording sessions, using authoring tools such as CRI ADX2 or Wwise in a professional setting, and implementing audio with game engines such as Unreal Engine or Unity.
Knowledge of audio equipment is desirable. The posting also lists knowledge and handling of instruments, including plugins and synthesizers, as a preferred qualification.
The role contributes to game development by shaping the game world from an audio perspective. It includes interactive expression and 3D audio intended to affect the player's experience and immersion.
The stated workplace is in Shinjuku, Tokyo, at Shinjuku Eastside Square, 6-27-30 Shinjuku, Shinjuku-ku.
This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.