Coordinate English localization for games by implementing translated text, checking it on actual devices, proofreading, and creating, editing, and managing translation-related materials.
About this role
This freelance Technical Sound Designer role focuses on game audio. Responsibilities include designing audio for games, defining initial specifications, creating sound effects, carrying out the technical work of integrating those effects into the game, and coordinating implementation progress and liaison with project stakeholders.
Required qualifications include at least two years of sound-effect production experience for home video games, including console or portable systems, or for film and drama video production. Appropriate communication with relevant people such as directors and designers is required. At least two years of knowledge and practical experience using various music-related tools is also required.
Experience creating sound effects through Foley or field recording, and experience producing in a surround-sound environment, are welcomed. The desired profile includes broad familiarity with sound in games and video, patience in sound creation, an individual direction for one's sound work, and a strong interest in and deep engagement with games.
The role is listed under the Cygames group and involves working with project stakeholders during game-audio production. It is an outsourced freelance engagement.
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