Game Engineer

Cygames

Game Dev

C++

Unity

Unreal

About this role

This freelance game engineer role supports internally developed consumer game titles. The work covers broad game system and content production using in-house or commercial game engines.

Responsibilities include implementing systems and content that realize title-specific gameplay, controlling 3D characters and cameras based on user input, and developing systems related to game AI that controls NPCs. The role also involves implementing systems for game direction, including events and cutscenes, and controlling game progression through flags and sequences. Functions provided by specialist graphics and sound teams must be appropriately used and integrated into the game.

Required qualification: experience developing games with C++.

Experience developing games with commercial engines such as Unity or Unreal Engine is welcomed.

The role is freelance and contracted as an outsourced assignment. The work locations are in Shibuya and Meguro, Tokyo.

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