Full-time

Japanese (N1)

Visa maybe

Remote

Game Dev

C++

Develop physics-based gameplay and player interactions, prototype mechanics, bring them to production quality, and work with programmers, designers, and artists. Tokyo; remote work is possible after six months.

Full-time

Japanese?

Game Dev

C++

Gaming

Bonus

Design and optimize rendering modules for an in-house game engine, build pipelines and shaders, research next-generation graphics, and provide technical support to artists.

Full-time

Japanese?

Game Dev

C#

C++

Python

Develop tools for consumer game production, including launchers, data-entry utilities, Unreal Engine editor extensions, converters and checkers, while supporting middleware and OSS adoption.

Full-time

Japanese?

Game Dev

C++

C

Gaming

Develop runtime systems and tools for real-time physics simulation in a console game engine, applying C/C++, mechanics, collision detection, linear algebra, and low-level optimization.

Full-time

Japanese?

Game Dev

C#

Unity

Gaming

Implement graphics pipelines and shaders, investigate and validate new graphics technologies, optimize rendering processes, and develop game implementation tools.

Full-time

Japanese?

Python

Unreal

C++

Game Art

Research new technologies, build production workflows and data pipelines, and create tools for Maya, Houdini and Unreal Engine to support game development.

Full-time

Japanese?

Game Dev

C++

C

Design and develop real-time graphics systems for game consoles, using low-level graphics APIs and shader development to build game-engine rendering capabilities.

Full-time

Japanese?

Game Dev

Python

Data Eng

ML

Research new technologies, build data pipelines, develop Maya and Houdini tools, prototype shaders, and improve procedural asset-production workflows for the Sonic game series.

Full-time

Japanese?

C#

Game Dev

.NET

Backend

Develop and maintain localization tools managing in-game text and voice for SEGA studios. Support users, collaborate with stakeholders, and help improve game development workflows.

Full-time

Japanese?

C++

Game Dev

Python

Lua

Develop low-level game-engine runtime modules and tool-platform systems, including memory and thread management, cross-platform support, asset pipelines, and test-driven development.

Full-time

Japanese?

Android

Kotlin

Java

GH Actions

Develop Android apps, SDKs, libraries, and tools for game content. Use Kotlin to improve performance, investigate defects, implement server communication, and update development environments.

Full-time

Japanese?

Game Dev

C++

Tech Lead

QA

Lead technical direction for console and PC game projects, selecting and introducing technologies, guiding engineering teams, and managing external development partners, including technical coordination and quality control.

Full-time

Japanese?

Management

Python

C#

C++

Lead technical art across game projects by strengthening team technology, standardizing workflows, guiding artists and technical artists, and optimizing rendering pipelines. The role includes tool development, team management, hiring support, and collaboration with art and programming leaders.

Full-time

Japanese?

AI

Game Dev

C++

C

Develop game-character action controls and AI systems, including navigation meshes, within a game-engine environment. Requires deep game-AI knowledge and professional C/C++ experience.

Full-time

Japanese?

C#

Unity

Game Dev

C++

Develop shaders and propose new visual effects in Unity, build tools with Unity Editor and Maya, solve graphics challenges across mobile, console and PC platforms, and support the development of graphics engineers.

Full-time

Japanese?

Visa maybe

Game Dev

Unity

Gaming

Develop and optimize mobile game performance, security measures, and automate QA processes within a cross-functional technical organization.

New Grad

Japanese?

Game Dev

Project Mgr

Create specifications, manage data, and oversee schedules for game development.

Full-time

Japanese?

C++

C

Game Dev

C#

Develop and test production-control programs for pachislot machines, create simulators, ROMs and development tools, and prepare related specifications. C or C++ experience is required.

Full-time

Japanese?

Game Dev

C++

Unreal

Gaming

Develop game AI and algorithms for a new online title, designing enemy and NPC decision systems, character behavior, and 3D pathfinding and positioning.

Full-time

Japanese?

Visa maybe

Game Dev

Gaming

C++

Implement player controls and gameplay mechanics in C++ using physics engines, rapidly prototype and refine interactions, and collaborate with programmers, designers, and artists onsite in Tokyo.

Full-time

Japanese?

C++

Gaming

Game Dev

Unity

Develop client-side systems for console game titles using an in-house engine, Unity, or Unreal Engine, including gameplay flow, player and enemy behavior, UI, and physics-based effects.