Develop and operate native iOS and Android games, including client-side design, programming, testing, environment setup, performance improvements, and technical proposals.
Build and maintain CI/CD pipelines and development-support tools for the Cyllista Game Engine and games built with it. The role also manages repositories and Perforce depots, improves development efficiency, and supports developers with troubleshooting.
Support infrastructure for a CG video team by building and operating servers and addressing network security. The freelance role may also cover render-farm, container, and cloud infrastructure operations.
Develop game AI systems for character action control, navigation meshes, and related game-engine features. The role requires deep game AI knowledge and professional C/C++ experience.
Design, build, and operate internal Linux and Windows servers, virtualization platforms, and file-storage systems. Handle monitoring, troubleshooting, incident recovery, staff inquiries, and operational improvements.
Develop and operate web services for PCs and smartphones using HTML, CSS3, TypeScript, and JavaScript. The role may involve React, Vue, or Svelte development.
Design and develop network communication runtimes and tools for game consoles, as well as server-side systems supporting real-time communication for multiplayer games. Requires TCP/IP socket programming knowledge and professional C/C++ experience.
Design, build, and operate infrastructure for in-house web services used on PCs and smartphones, covering networks, servers, databases, cloud, and virtualization.
A freelance engineer role focused on web data analysis and GDPR compliance, based at Cygames Group offices in Tokyo.
Design, build, and operate internal networks, analyze and resolve incidents, improve and automate network operations, and respond to user inquiries. The role requires at least three years of practical network experience.
Work in Cygames' AI Technology Division on image generation and image processing. Responsibilities include evaluating and introducing AI technologies, training and tuning generation models, conducting demonstrations, and researching methods.
Develop Android applications, internal SDKs, libraries, and tools for game and other content. Improve performance, update development components, and implement reliable data communication using Kotlin or Java.
Design and develop animation runtimes and tools for console games, including tools that convert DCC data created in Maya and similar software into formats optimized for game runtimes.
Develop UI behavior and reactions for consumer game titles, improve interaction feel, and build UI asset workflows for artists and planners. C++ game development experience is required.
Develop and operate web services for PCs and smartphones in a LAMP environment. The role covers environment setup, programming, testing, and service operations, with experience in high-traffic systems and cloud or container technologies welcomed.
Design, build, and operate infrastructure for mobile games and distributed systems, including development and CI/CD environments. Improve operations, automate processes, and address performance challenges in large-scale systems.
Develop animation technology for in-house console game titles in collaboration with artists. Responsibilities include animation tools, rig design and implementation, DCC-to-game workflows, procedural animation, and machine-learning applications.
Create game content by structuring in-game events, specifying character movements, and helping build games. The role requires at least one year of work experience and strong typing skills.
Support technical development for a CG video team. The role requires computer graphics knowledge and experience developing tools or providing technical support with DCC tools, with pipeline and real-time development experience welcomed.
Create and process data for internal projects, operate and develop scanning equipment, and support other studio work. CG production, camera, photogrammetry, Python, and studio shooting experience are relevant.
Work with sound artists on sound technology for internally developed console games. Design, implement, and debug sound systems, production tools, workflows, and Wwise controls, while defining specifications with designers and planners.
Plan and manage the development and operation of web services for PCs and smartphones, preparing specifications and proposals while coordinating service progress.
Design and operate PC and smartphone web services using HTML, CSS3 and JavaScript. The role requires three or more years of web design experience and professional use of Photoshop, Illustrator and Figma.