Software Engineer (PlayStation Development Environment)

Sony Interactive Entertainment

C++

C

Linux

About this role

This software engineer role is part of the team developing PlayStation system software at the OS layer and the development environment used to create games and applications. The group builds software features for developers as well as functions that reach PlayStation end users, including work around high-speed storage-access coprocessor peripherals.

Using C and C++, the role covers software for PlayStation game and application development and debugging, crash-reporting features, and tests or internal infrastructure related to those activities. The work is closely connected to hardware and operating-system low layers.

Applicants must have team-based software development experience and development experience in at least one relevant area: a UNIX-family operating system such as FreeBSD or Linux, or development-environment functions such as debuggers, software development support tools, or crash reporting.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.