Develop and operate PlayStation online services, improving platform reliability and maintainability through standardization, automation and AI-assisted operations.
PlayStation Online Services Client SDK Software Development Engineer
About this role
Develop, implement, test, and maintain online-service platform features and SDKs for PlayStation consoles. Build libraries using network protocols and Web API/REST, primarily in C/C++; C# and JavaScript may be used depending on the project.
Provide technical support and documentation for game developers and internal teams. Collaborate with server development teams and studio support on specifications, issue analysis, and new features for PC and other platforms.
The organization works through multiple Scrum teams in an agile development style. Remote work is the standard, with in-person hackathons and social events also available.
Requires at least three years of C/C++ development experience or sufficient knowledge. Preferred experience includes networking, multithreaded programming, client-side development in client/server architectures, resource-constrained development including embedded devices, and development across operating systems and hardware platforms.
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