Design and promote the overall security architecture for the PlayStation platform, integrating various security features from hardware to software.
Custom LSI Development and Evaluation Engineer (Graphics)
About this role
The role sits in SIE’s LSI development organization, which develops custom LSIs for PlayStation 5, PlayStation VR2 and other products. It focuses on the GPU portion of these chips and spans specification, development, evaluation and mass-production support, alongside LSI architecture, hardware design, software and verification specialists.
Responsibilities include defining future performance and cost requirements with product planning, hardware, software and game-developer stakeholders; coordinating joint design and development with LSI vendors; and validating prototype chips against intended functions and performance. The work requires low-level understanding of compute units, registers, caches and buses, a logical approach to analysis, and C/C++ development of evaluation and verification tools. It also involves reading and writing assembler code.
Applicants must be able to design functions and analyze or evaluate performance from computer-architecture and hardware-structure knowledge. They need C/C++ development experience, assembler literacy, and the ability to read English specifications and exchange email in English.
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