Design and guide the development process while ensuring smooth collaboration within the team and stakeholders.
Implement AI applications using JAPAN AI STUDIO to quickly solve customer business challenges and maximize product value.
Optimize performance for Unity projects and support internal engineers in tuning skills.
Design creative strategy and UX for an energy-management product connecting vehicles, homes, electricity plans, charging behavior, and energy data for BEV owners.
Design the rules, card abilities, effects, balance, and product structure of a trading card game. Plan new mechanics and annual card-pack releases while refining gameplay through testing.
Design and manage levels for PC online and console action games, including map specifications, quest stage creation, implementation oversight, and quality checks. Requires at least three years of experience.
Plan and direct creative projects to solve client marketing challenges, collaborating with various teams across media.
Develop modern front-end applications using Vue.js and TypeScript, and utilize cloud computing services like AWS.
Lead B2B web projects from client interviews and planning through delivery, team coordination, scheduling, and post-release improvement. Full-time Tokyo role with remote work and core-time flextime.
Lead Designer responsible for UX and UI design, leading projects, and collaborating with teams to enhance design value.
Plans and executes corporate communications, writes press releases and newsletters, builds media relationships, organizes press events and research initiatives, and develops messaging with agencies.
Lead international business development for Japanese entertainment, building partnerships with IP holders, entertainment companies and influencer agencies, and shaping alliance operations.
Responsible for managing and controlling cybersecurity risks within the organization.
Plans and manages game content from specifications and balance adjustments through development and live operations, coordinating voice, sound, illustration, and design work.
Lead mobile game graphics engineering in Unity, designing rendering systems and shaders, researching solutions, tuning performance, developing asset tools, supporting artists, and contributing to client development.
Lead design projects and manage a team of designers, collaborating with stakeholders to align design strategies with business goals.
Lead 3D art direction for social games by defining CG concepts, directing production and quality, coordinating external partners, and creating models, motion, and effects in Unity and Maya.
Design UI/UX for Tebiki’s frontline education and analysis SaaS products. Conduct prototype-based user interviews, work with product managers and engineers, and maintain design systems.
Shape the direction of Langaku by uncovering user needs, planning product experiences, and contributing to strategic decisions for its manga-based English-learning product.
Designs brand strategies, visual identities, communications, and service branding for a healthcare technology business, collaborating with business, marketing, PR, and HR teams.
Develop and optimize mobile game performance, security measures, and automate QA processes within a cross-functional technical organization.
Responsible for developing and executing communication strategies and planning events to enhance brand recognition.
Design and develop game logic, real-time communication game servers, middleware, UI systems, and backend systems.